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Henry Stewart Events is the leading producer of Digital Asset Management content worldwide. Join one of our complimentary webinars, online courses, virtual events, or visit us at conferences in New York, London, Sydney, and Los Angeles.

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Marcus Cheetham is a project manager at the University of Oxford working on a digital transformation programme for their Gardens, Libraries and Museums division. He currently leads the rollout of collections management and digital asset management systems for the four university museums, and the development of an associated ‘collections online’ application to deliver collections information and digital assets to the web. Before joining at the university, he worked in several IT positions in various publishing organisations.

Having worked in the cultural heritage image industry for over 10 years, Amy is a highly experienced, motivated and adaptable Digital Asset Manager, with expertise in image and metadata standards, visual IP and copyright law, marketing and licensing digital content, project management, user experience, supplier relations, contract negotiation and digital preservation.

Vanja B. Brzin is the VP, Product Marketing at Celtra where she leads the global product marketing team and works closely with brands like adidas and Spotify to help them adopt creative automation software and scale their content production. Vanja has a decade of experience that spans creative and design software, as well as PR and advertising.

Paul Murphy is the Senior Digital Assets Manager at FIFA, the world governing body of football. Paul’s journey in DAM has followed his entire career in media and communications over the past 15 years. Paul has spent the last decade working in football governing bodies implementing and managing DAM and innovating with AI and integration first approaches. Speed to market and structured taxonomy are the keys to success for DAM at FIFA.

Lori White is a multi-talented professional with a diverse background in configuration management, intranet administration, business analysis, agile implementation, and, most recently, digital asset management. She is currently entering her 3 third year at Ripley Entertainment responsible for overseeing the implementation of a new digital asset management system, including the development of new workflow and process, facilitating the migration of legacy assets, further defining metadata standards and upload guidelines, and providing training and support for end users.

Dan is Chief Technology Officer at Extreme Reach, the video-first asset management solution for the ad industry. He leads innovation and development with a customer-centric software release cycle, growing the company's industry-leading platform, AdBridge, with new capabilities every two weeks. With over 25 years of experience in business and technical leadership, systems architecture, application design and agile software delivery, Dan is known for developing transformative advertising technology solutions.